I'm trying to optimize the streaming througput for a PS4224
program is based on the PS4000_console sample file.
basically it just adds a thread wrapper around ps4000GetStreamingLatestValues with prio THREAD_PRIORITY_HIGHEST.
2 channels with no aggregation (downsample ratio 1)
no further processing of the data. simply to memory
on an almost 9yeas dual core (2.4Ghz) Windows XP I get around 520KS. this is OK. CPU load is 40%
but on a brand new machine 3Ghz core i7 quadcore windows 8.1 64bit, I get around 270ks.
Of course the code is the same (32bit win32). I played around with buffer sizes, but does not have that impact