The long-awaited native version of PicoScope 6 for Mac OS X is on the way. We have just decided to release the current beta build to the public.
To get your copy, go to Pico Labs: http://labs.picotech.com/#mac
and download the archive provided. Once downloaded, it can be expanded in Finder (double-click) and moved to the desired location (usually Application).
There is a dependency on the Mono runtime environment (Mono MRE). To get it, go to http://www.go-mono.com/mono-downloads/download.html
and download the latest version from the 3.4 series. It comes with its own installer to be used on your system.
Feature-wise we were aiming first to get it in line with the Linux release. While the Linux release is getting closer to feature parity, we expect the Mac OS X release to follow it soon. Drivers don't use libusb - they are built to use the native IOKit framework to communicate with USB. However, as this is a beta release, users may experience some issues with both the UI and device communication. Also the installation procedure is far from ideal, and we would like to have software distributed via Apple Store. We look forward to any reports and user experience details on how the software behaves, so please don't keep it to yourself - share it here.
There were also requests for drivers and SDKs for Mac. For now, the beta version provides that to some extent (and is mainly aimed at experts). Inside the PicoScope6.app folder (cmd-click in Finder and show package contents) you get Contents/Resources with libraries, headers and example programs. Examples are provided as for Linux, using autotools for configuration. Use brew or macports to get those on your system. Libraries are compiled to universal format including x86_64 and i386 binaries.
We hope you find this release great news. We are still working on the Mac OS X version and soon you won't be booting to Windows, using third-party emulation tools or carrying a Windows laptop to use our products.